For brands and in-house creative teams

Make productionwork better.

I help brands and in-house creative teams find what is slowing delivery down, then improve the briefs, handoffs, tools and decisions behind it.

Where is production
getting stuck?

Choose the pressure that feels most familiar. Each one suggests a practical place to begin, without trying to change everything at once.

Content demand

What it looks like

More channels, formats and variants are entering a workflow designed for less work. Priorities slip, resourcing turns reactive and overtime or headcount pressure rises.

A useful first move

Map demand against capacity

Expose the bottlenecks across intake, prioritisation, resourcing and approvals, then define a simpler path from brief to delivery.

What changes

Teams can set priorities against real capacity and increase output without defaulting to more headcount.

AI adoption

What it looks like

Teams are testing tools in isolation. Effort is duplicated, ownership stays unclear and investment grows without dependable evidence from live work.

A useful first move

Choose one valuable pilot

Connect a real production constraint to a bounded use case, success measures, human checks and a responsible route to wider use.

What changes

The team gets evidence from live work and a clear decision on whether the use case deserves further investment.

Disconnected teams

What it looks like

Creative, media, data, technology and production each own part of the work. Slow decisions, repeated effort and lost context build up between them.

A useful first move

Design around the handoffs

Make responsibilities, inputs, decisions and dependencies visible, then remove the gaps where work stalls or loses context.

What changes

Decisions move faster because ownership, handoffs and delivery expectations are clear.

Global to local

What it looks like

Global toolkits arrive late, leave too much open to interpretation or create slow approval loops. Launches slip and markets rely on avoidable manual adaptation.

A useful first move

Build localisation into the workflow

Define what is fixed, what is flexible and what is automated across templates, market inputs, approvals and quality control.

What changes

Markets launch sooner with less manual adaptation and more consistent quality.

Rework and risk

What it looks like

Late feedback, unclear accountability and manual checks create repeated rounds, missed details and avoidable delivery risk.

A useful first move

Move quality upstream

Clarify the definition of done, design checks into each handoff and reserve specialist review for the decisions that need it.

What changes

Quality is built into the workflow, reducing rework without slowing delivery.

Start with a focused diagnostic.

Begin with a clear view of the problem. Move into wider design or a live pilot only when the evidence supports it.

Proof from
live production.

These examples were delivered with client teams, agency colleagues and technology partners. Each one began with a practical production problem.

Selected brand experience

In-house dynamic creative
Problem
The in-house team needed a more efficient way to build, deliver and improve dynamic creative.
My contribution
I helped audit the creative, data and adtech workflow and shape a clearer production model with the client, media team and Google stakeholders.
Results
  • 150 resource hours saved each month
  • 5% ROAS uplift
  • 3% conversion uplift
Global-to-local DCO
Problem
Global campaign assets needed to reach more than 40 local markets faster, with stronger consistency and less production friction.
My contribution
I helped design the toolkit, workflow and adoption model with adidas and Celtra.
Results
  • 76% year-on-year growth in DCO adoption
  • 62% lower delivery cost
  • asset volume
AI-assisted operations
Problem
High-volume localisation and adaptation work needed clearer briefing, handoffs, QA and AI-assisted production controls.
My contribution
I redesigned workflows across Studio, Project Management and Operations, introducing clearer standards, human review and production controls.
Results
  • ≈20% shorter production cycles
  • Improved first-time-right delivery
  • Less manual rework
Personalised video across EMEA
Problem
The brand needed a repeatable way to create and localise high volumes of personalised video across EMEA.
My contribution
I led the DCO production strategy and partner coordination, shaping the template-led workflow and delivery model.
Results
  • 112 personalised videos in two days
  • production speed
  • creative volume

Experience with Google, adidas, British Airways, Uber, Meta and L’Oréal across agency, in-house and global production environments.

Strategy becomes useful when it survives contact with the workflow.

I turn recommendations into clear roles, workable processes, better-connected tools and standards teams can use on live work.

  1. 01

    Diagnose

    Follow live work from brief to delivery and find where time, effort or quality is being lost.

  2. 02

    Align

    Get the people who own the work clear on priorities, decisions and responsibilities.

  3. 03

    Design

    Set out workable roles, handoffs, tools, controls and measures.

  4. 04

    Pilot

    Test the change on live work and assess the evidence before wider use.

  5. 05

    Embed

    Give teams the playbooks, ownership and measures needed to keep improving.

I’ve led the production work I now help clients improve.

I’ve spent more than 15 years leading creative production from inside agencies, in-house teams, global studios and creative-technology businesses.

I’ve built and improved multidisciplinary production models for brands including Google, adidas, British Airways, Uber, Meta and L’Oréal, connecting creative judgement with workflow, technology, governance and commercial reality.

I focus on how work is briefed, prioritised, produced, approved, adapted and measured. I work directly on diagnosis, production-model design and adoption, bringing in technical specialists where engineering or platform development is required.

I work with brands and in-house teams to improve production workflows, operating models and the adoption of new tools. I also help agencies strengthen delivery, and creative-technology companies test products against real production needs, sharpen client use cases and improve onboarding.

Shane Smith

A useful first conversation

Start with the pressure,
not the platform.

Bring one real production problem, whether it is a messy workflow, a scaling challenge or an AI ambition. I’ll help you work out what is creating the drag, what is worth changing and whether a focused diagnostic would help.